The Callisto Protocol

Striking Distance has released The Callisto Protocol, their new game. Glen Schofield, Studio Head of Striking Distance spoke on the stream and said that they were aiming to create one of the most terrifying games of all time. This sounds impossible if not for the Dead Space's history.

The Callisto Protocol, a new-generation survival horror game that takes place on Jupiter's Moon Callisto in 2320 AD is The Callisto Protocol. This game requires players to escape Black Iron Prison's maximum security and discover its frightening secrets. The game is a blend of action and horror that combines immersive storytelling with horror.

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Grounded

It is vast and beautiful. But it can also be dangerous if you are reduced to the size an ant. This survival adventure is first-person, multiplayer. You will need to thrive with the giant insect hordes, as they battle for survival in the backyard.

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THE HOUSE OF THE DEAD: Remake

No one leaves this place alive!
Remake of The House of the Dead: This is an arcade version of the 1997 game. An arcade rail-shooter classic gets a new crew and the gameplay is updated to meet modern gaming standards.

In a rail-shooter that is fast, there are hordes of undead monsters.
The original gameplay is faithful.
The arcade classic is updated with new graphics and controls.
Multiple endings.

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Call of Duty: Modern Warfare II

"Call of Duty(r) is now in a new age.

Modern Warfare II: Call of Duty(r), Modern Warfare(r), drops you into an unparalleled global conflict. This includes the return of Operators of Task Force 141. Players will be able to deploy with their friends on a variety of tactical, small-scale and high-stakes missions.

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Prodeus

If you want to get HD resolution, make sure to full-screen all the above screenshots
Prodeus, the classic first-person shooterfrom old is reimagined with modern rendering techniques. The game achieves the AAA quality while still maintaining some technical limitations of older hardware.
Focus on the most striking visual effects.
Amazing dismemberment method
There is no end tothe blood!
Gameplay: Fast pace action
Hellish destruction
A dynamic soundtrack
Combat scenarios that are visceral and compelling
Heavy-duty weaponry
There are many secrets you can discover
Replayability:Continuous support
User generated content
Simple to use, level editor
Jason Mojica and Michael Voeller of Bounding Box Software are developing Team:Prodeus. They have combined experience in FPS development for 25 yearsand are skilled freelance artists and designers.

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